
Chaos is a card game
Designing an unruly card game that turns shared jokes, challenges, and social moments into play.
A photo bingo game I built for special events with friends and family.
I built Miss Bingo for special events with friends and family. It is a multiplayer bingo game where you complete the squares by taking photos. It started as a party game, but over time the photos and conversations around the card became as much a part of the experience as getting bingo.
Originally, speed mattered. The goal was to complete the tasks on your card and get bingo. Each square gave you something to find or do, and a photo was how you marked it off.
Players join a room with a code, choose a nickname and team, and ready up in the lobby. Once the game starts, tapping a square prompts you to take a photo. Those photos appear in a live feed, where everyone can also chat as the game unfolds.
I designed and built Miss Bingo with Vue/Nuxt, Firebase, and TypeScript. Bringing room-based multiplayer, photo sharing, and live chat together in a personal project showed me how much these tools put within reach. I could make something specific to our gatherings, with enough flexibility for people to find their own ways to use it.
That flexibility is what interests me about the bingo format. The same card-and-photo structure could work for other groups or community events, and rooms could become more like ongoing group chats. Those are possibilities to explore; the starting point is still a game for people I know and enjoy spending time with.

Designing an unruly card game that turns shared jokes, challenges, and social moments into play.